Tag Archives: arcane

Haven: Connecting the Map

On August 29th, Will has recovered from his last ordeal in the ruins near Aithreachas and returns there with Argenti, who has entered via the new access and is familiar with the chambers nearest that entrance: Argenti is determined that … Continue reading

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Haven: Liberating the Captive Spirit

On August 22nd, eager to exploit the newly found entrance to the dwarven ruins, Sicun returns there with Argenti, one of the previous delvers. In the intervening week, he has studied the shared map of the facility to understand how … Continue reading

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Haven: Desperation and Lucky Breaks

On August 15th, another couple adventurers who have been into the dwarven ruins together before with a larger group make a return on reports that other adventurers have been plumbing their depths: They plan to go back to the corridors … Continue reading

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Haven: Magical Laboratories in the Ruins

On August 8th, Argenti returns to the dwarven ruins in the Aithreachas mines with a new companion: They proceed directly through the dining hall and kitchen to get to where Argenti and his previous companions encountered and slew the ghouls.

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Biweekly Item-Potion of Arcane Potency (AD&D)

Magic-users below level 11 gain increased arcane power upon drinking this potion. Spells cast by the drinker have effects as if they were cast by a magic-user with a higher level, though the caster’s number of spell slots and known … Continue reading

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World Building Wednesday-Arcane College of Smitehold

Built anciently by the first mages to understand the arcane circle.  In the iron age of their civilization, this small guild of mages became very powerful with their knowledge of the arcs and radii.  At the time, they were the … Continue reading

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The Arcane Circle

The arcs give elemental spirits and the radii give temperaments which alter how the spell behaves.

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