Hood Warfare.
Take the block.
A street corner. Two crews. Two ways to win.
Drop into a free browser FPS with brick-built characters, fast firefights, and your friends.
No download. No account. Touch or keyboard & mouse.

Your crew.
Your way to play.
One map, seven guns, and a fight worth coming back for.
Solo vs. bots
Get straight into the action with two bot teammates. Choose Team Deathmatch or Turf War, then Easy, Standard, or Hard bots.
Find a match
Meet other players in a five-second queue. If the lobby needs more players, bots fill the open spots.
Bring your friends
Share a room link. Play on one team or split into rivals. Odd numbers welcome, with optional bots.
Hood Warfare: control the street, together.
Hood Warfare is a free, independent browser shooter with two modes. In Team Deathmatch, each enemy defeat earns one team point and the first crew to 30 kills wins. In Turf War, capture the glowing circle at the center of Rail Block. Hold it to earn team points. When both teams enter, scoring pauses until one crew clears the point. The first team to 150 wins; after three minutes, the higher score takes the block.
Take the main street for a direct fight, slip into the back alleys for a flank, or work around the storefronts and vehicle cover. Crouch behind low walls, jump onto crates, and reload before the next push. Every player starts with the Carbine, Breacher shotgun, and Marksman rifle. Earn reputation to unlock four more guns, then equip them for free.
Play a solo bot game, queue with other players, or invite friends into a custom room. The live scoreboard tracks kills, deaths, captures, objective time, and score. Completed public and solo games appear on mode and difficulty specific leaderboards. Custom matches keep their own results.
This is an original browser project with stylized brick characters and its own map and assets. It is not an official web port of the Steam game with the same name. Learn more about the project or read the complete Hood Warfare controls and rules.
KNOW YOUR BLOCK
Your next move.
Hood Warfare questions, answered.
Everything you need before your first match.
How do I play Hood Warfare?
Open Play and choose Start an Easy match. Move out of spawn, look for the opposite crew, and fire. Use WASD and the mouse on a desktop, or MOVE, LOOK and FIRE on a phone. Team Deathmatch ends at 30 team kills or after three minutes. The first-round prompts guide your first 30 seconds. Read our How to Play Hood Warfare blog guide for the full first-match walkthrough.
How do I invite friends in Hood Warfare 2?
Hood Warfare 2 on Steam is a separate game by Trapstar Games; its Steam listing confirms online friend play but does not document the exact invite buttons. Our browser edition uses its own rooms: open Play, expand the friend options, press Invite friends, and copy the invite link. Friends open it and press Join your friend before the host starts. Browser room codes do not work in Steam. Our friend invitation blog guide explains both editions and browser connection fixes.
How do I unlock weapons and gun skins?
Open Armory in the game menu. Start with three guns; finish eligible Solo or Public matches with at least 30 seconds played to earn reputation and unlock four more. Unlocked guns are free to equip in three loadout slots. Each gun has three skins from 1, 3 and 7 total check-in days, plus two from 5 or 10 kills with that gun in one completed eligible match. Claim check-ins in Armory once per UTC day. Missed days never reset your total. Preview any skin in 3D, then equip earned finishes. Skins never change combat stats.
Which game modes and bot difficulties can I choose?
Choose Team Deathmatch or Turf War before starting a solo game, public queue, or friend room. Team Deathmatch awards one team point per enemy defeat, with a 30-kill target. Turf War awards points for holding capture point A, with a 150-point target. Both last up to three minutes. Easy, Standard, and Hard change bot reaction time, firing pace, aim, and movement while keeping health and player weapon damage equal. Start with Easy Team Deathmatch, then try another setting.
What is Hood Warfare in the browser?
This is an independent, original street-block FPS you can play on a website. You choose a brick-built character and join the Blue or Red crew on Rail Block. Choose team kills in Team Deathmatch or capture point A in Turf War. The browser release has its own map, models, interface, and rules. It is separate from the game sold on Steam under the same name and is not an official web port. The focus here is getting into a short, readable match with bots or friends.
Is the game free, and do I need an account?
All three launch weapons and all four character appearances are available for free. There is no download, paid weapon shop, subscription, or account registration. Enter a display name in the lobby and choose your character. Your browser keeps an anonymous session for online rooms and completed scores. Use an alias instead of your real name. If you clear browser storage or change browsers, the game may treat you as a new player; your earlier leaderboard identity does not automatically move to the new browser.
How does the five-second queue work?
Find a match opens a public room for up to five seconds. Players who queue while that room has space can join the same match. When the timer expires, the game starts with the people already present and fills the remaining spaces with labeled bots. You do not have to keep waiting for a full human lobby. A friend-room host can also queue an assembled party together. This is a quick-play queue, without skill ratings or a separate ranked ladder. Connection quality still depends on your device and network.
Can three, five, or seven friends play together?
Yes. A friend room supports up to eight human players and does not require an even number. The host can put everyone on the same side against bots, choose split teams, or move individual players to either crew. A three-person group can play together against the AI or make a two-versus-one match. Turn bot fill off for a pure friend-versus-friend game when both teams have at least one player. Invite your crew before pressing Start, because new participants cannot enter a match after it has begun.
How do I win a capture-point match?
Move into the glowing circle at point A and keep the enemy crew out. A clean capture takes four seconds. Once your team owns the point, it earns 1.5 team points per second. If players from both sides are inside, the point is contested and stops scoring. Kills do not directly add to the team win target; they create a chance to capture or defend. Your team wins by reaching 150 points, or by having the higher total when the three-minute clock ends. A tied final total is a draw.
What makes the three weapons different?
The Carbine is the steady all-round choice: a 30-round magazine, frequent shots, and reliable mid-range pressure. The Breacher fires eight shotgun pellets and works best around corners, storefronts, and close cover; it carries six shells. The Marksman has a 12-round magazine and stronger individual hits, but rewards careful aim. All weapons have distance falloff, reload times, and headshot multipliers. Choose three unlocked guns in Armory before the match, then switch slots with 1, 2, or 3 whenever your character is alive. Four additional guns unlock with reputation. Switching during a reload cancels it, so a half-finished reload will not magically refill the magazine.
Which browser and controls should I use?
Use a current browser with WebGL 2 and hardware acceleration. On phones, use the left MOVE pad, drag the right LOOK area, and hold FIRE to shoot. Touch buttons support aiming, sprinting, jumping, crouching, reloading, and weapon switching. On a desktop, use a keyboard and mouse. WASD moves, the mouse aims, left click fires, and right click holds aim. Shift sprints, Space jumps, Ctrl or C crouches, and R reloads. Click the canvas so it receives your keys. If the browser cannot lock the pointer, drag with the left mouse button or use the arrow keys to turn. Portrait and landscape are supported; landscape gives touch controls more space.
What happens when I get defeated or disconnect?
A defeated character breaks into bricks and returns after four seconds with full health and ammunition. Brief spawn protection gives you a chance to move; it ends when you shoot or leave the spawn area. An online match continues while you open the menu or switch away from the tab. During a short network interruption, the client attempts to reconnect to your existing character and stops sending movement until the connection returns. If you deliberately leave the match, you end your participation. Local practice can be paused and does not require a server connection.
How are leaderboard points calculated?
Your personal match score is separate from the team score that decides the winner. Each kill adds 100 personal points, each capture adds 250, and every full second spent in the objective adds 5. The board also shows deaths, captures, objective seconds, wins, and completed matches. Finished public games and Solo vs. bots games accumulate on separate global boards for each mode and bot difficulty. Launch rules retains older entries whose difficulty was not recorded. Private custom rooms and local practice are excluded. Online results are calculated by the server, so typing a larger score into a browser request does not create a leaderboard result.
What should I try in my first few matches?
Start with Easy Team Deathmatch against bots to learn movement and shooting. Play now on the homepage starts an Easy Team Deathmatch. The first-round guide helps you move, look, and fire. Use the touch pads on a phone or WASD and the mouse on a desktop, then reload. In Turf War, follow the main street toward the capture circle, then try one of the outer alleys to see where flanks enter. Use a car or low wall to break line of sight when you need to reload. Crouch to lower your head behind cover and jump onto a small crate to find another firing angle. Keep an eye on the capture status, because a good fight away from the point can still leave your team losing on turf.
Need the full key list? Read how to play Hood Warfare. For bugs, visit game support.