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gamescope gamebroke (3.16.1) #54145

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zlice opened this issue Jan 29, 2025 · 0 comments
Open

gamescope gamebroke (3.16.1) #54145

zlice opened this issue Jan 29, 2025 · 0 comments
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bug Something isn't working needs-testing Testing a PR or reproducing an issue needed

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@zlice
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zlice commented Jan 29, 2025

Is this a new report?

Yes

System Info

Void 6.13.0 x86_64 AuthenticAMD notuptodate hold rFFFFFFFFFFFFFFFFFF

Package(s) Affected

gamescope-3.16.1_1

Does a report exist for this bug with the project's home (upstream) and/or another distro?

No response

Expected behaviour

plain basic old solitare

Image

Actual behaviour

Solitare don't be lookin so good. Going back to 3.14.24 seems to work fine.

Image

Caught my eye

[gamescope] [Error] wlserver: [types/wlr_linux_dmabuf_v1.c:545] mmap failed: Invalid argument

Also running wine 10 with wow64, if that matters

Didn't notice any issues on gamescope's git that seem directly related at a glance. If I get time I'll try to see what version works, but I am waiting for RMA parts and idk what the joshua-ashton hash versions are or what's supposed to be what version.

[gamescope] [Info]  console: gamescope version 3.16.1 (gcc 13.2.0)
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts'
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 5)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 6)
[gamescope] [Info]  scriptmgr: Loading scripts from: '/etc/gamescope/scripts'
[gamescope] [Warn]  scriptmgr: Directory '/etc/gamescope/scripts' does not exist
[gamescope] [Info]  scriptmgr: Loading scripts from: '/home/zlice/.config/gamescope/scripts'
[gamescope] [Warn]  scriptmgr: Directory '/home/zlice/.config/gamescope/scripts' does not exist
[gamescope] [Info]  vulkan: selecting physical device 'Intel(R) Arc(tm) A770 Graphics (DG2)': queue family 0 (general queue family 0)
[gamescope] [Info]  vulkan: physical device supports DRM format modifiers
[gamescope] [Info]  wlserver: [backend/headless/backend.c:67] Creating headless backend
[gamescope] [Info]  vulkan: supported DRM formats for sampling usage:
[gamescope] [Info]  vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0
[gamescope] [Error] wlserver: [types/wlr_linux_dmabuf_v1.c:545] mmap failed: Invalid argument
[gamescope] [Info]  wlserver: Using explicit sync when available
[gamescope] [Info]  wlserver: Running compositor on wayland display 'gamescope-0'
[gamescope] [Info]  wlserver: [backend/headless/backend.c:17] Starting headless backend
[gamescope] [Info]  wlserver: Successfully initialized libei for input emulation!
[gamescope] [Info]  wlserver: [xwayland/server.c:107] Starting Xwayland on :1
[gamescope] [Info]  pipewire: stream state changed: connecting
[gamescope] [Info]  pipewire: stream state changed: paused
[gamescope] [Info]  pipewire: stream available on node ID: 64
[gamescope] [Info]  vblank: Using timerfd.

Steps to reproduce

gamescope -W 1920 -H 1440 -- wine sol.exe

@zlice zlice added bug Something isn't working needs-testing Testing a PR or reproducing an issue needed labels Jan 29, 2025
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