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Commit faa3ffa

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Jiang Yin
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完善文件系统的合法性判断
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GameFramework/FileSystem/FileSystem.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -184,7 +184,7 @@ public static FileSystem Load(string fullPath, FileSystemAccess access, FileSyst
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fileSystem.m_HeaderData = Utility.Marshal.BytesToStructure<HeaderData>(HeaderDataSize, s_CachedBytes);
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if (!fileSystem.m_HeaderData.IsValid)
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{
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throw new GameFrameworkException(Utility.Text.Format("File system '{0}' is not valid.", fullPath));
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throw new GameFrameworkException(Utility.Text.Format("File system '{0}' is invalid.", fullPath));
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}
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CalcOffsets(fileSystem);

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