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base repository: godotengine/godot-vscode-plugin
base: acfcfdbdabff9bed65024d3807ed3c53f5e3a29d
head repository: godotengine/godot-vscode-plugin
compare: e7e2d0439dea0fb3a568378554c81e0a17348a84
- 15 commits
- 1,121 files changed
- 7 contributors
Commits on Sep 15, 2023
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Improve debugger setup instructions (#491)
* update config instructions * clarify config instructions
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Commits on Oct 11, 2023
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Implement headless LSP mode (#488)
* adds new Headless LSP mode * refactor and simplify LSP client control flow into new `ClientConnectionManager` class * adds new setting: `godotTools.lsp.headless`, disabled by default * split `godotTools.editorPath` into `godotTools.editorPath.godot3` and `.godot4` * fix #373, broken formatting in hovers * improve right click -> open docs to work on type-annotated variables --------- Co-authored-by: David Kincaid <[email protected]>
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Commits on Oct 13, 2023
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Multiple highlighting improvements (#506)
* binary int notation * `_` spacers in numeric literals * fixed several instances of incorrect case insensitivity * @"a", &"b", ^"c", and r"d" style string literals
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Bump actions/upload-artifact from 3.1.1 to 3.1.3 (#508)
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3.1.1 to 3.1.3. - [Release notes](https://github.com/actions/upload-artifact/releases) - [Commits](actions/upload-artifact@v3.1.1...v3.1.3) --- updated-dependencies: - dependency-name: actions/upload-artifact dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Bump actions/checkout from 3 to 4 (#507)
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4. - [Release notes](https://github.com/actions/checkout/releases) - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md) - [Commits](actions/checkout@v3...v4) --- updated-dependencies: - dependency-name: actions/checkout dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Bump actions/setup-node from 3.5.1 to 3.8.1 (#509)
Bumps [actions/setup-node](https://github.com/actions/setup-node) from 3.5.1 to 3.8.1. - [Release notes](https://github.com/actions/setup-node/releases) - [Commits](actions/setup-node@v3.5.1...v3.8.1) --- updated-dependencies: - dependency-name: actions/setup-node dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Reorganize extension entrypoint (#505)
* Combine godot-tools.ts into extension.ts to put the extension's major components at the same level
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Commits on Oct 15, 2023
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Commits on Oct 22, 2023
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Syntax highlighting changes (#515)
Better syntax highlighting for properties. Class variables used to be unhighlighted and are now highlighted properly as `variable.other.gdscript`, properties are still highlighted as `variable.other.property.gdscript`
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Commits on Oct 23, 2023
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Bump actions/setup-node from 3.8.1 to 4.0.0 (#519)
Bumps [actions/setup-node](https://github.com/actions/setup-node) from 3.8.1 to 4.0.0. - [Release notes](https://github.com/actions/setup-node/releases) - [Commits](actions/setup-node@v3.8.1...v4.0.0) --- updated-dependencies: - dependency-name: actions/setup-node dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Commits on Oct 29, 2023
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Improve LSP connection behavior (fixes Godot3/4 port issue) (#511)
* Add port auto-fallback when attempting to connect to open editor's LSP * Improve status widget tooltips * Fix issue with configuration changes requiring a reload * Upgraded logger utility
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Commits on Nov 12, 2023
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Rewrite debugger for Godot 4 support + improved maintainability (#452)
* Significantly rework the debugger to add Godot 4 support. * Simplify debugger internal message handling and shorten code paths, to enable easier maintenance in the future. * Streamline debugger configs: almost all fields are now optional, and the debugger should work out-of-the-box in a wider set of situations. * Add guardrails, error handling, and input prompts to help guide the user to correct usage/configuration. * Add the following commands: * godotTools.debugger.debugCurrentFile * godotTools.debugger.debugPinnedFile * godotTools.debugger.pinFile * godotTools.debugger.unpinFile * godotTools.debugger.openPinnedFile --------- Co-authored-by: RedMser <[email protected]> Co-authored-by: Zachary Gardner <[email protected]>
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Adjust Godot version detection regex (#526)
* Adjust Godot version detection regex Signed-off-by: mlsvrts <[email protected]>
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Commits on Dec 6, 2023
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Various QoL Improvements (#529)
* Updated Godot icons (and removed old ones) * Improve "Debug Pinned Scene" command by making the pinned scene persist between VSCode sessions * Fix scene file highlighting not working * Fix ScenePreview not working in Godot 3 * Add buttons for relevant actions to ScenePreview items * Add internal document links for SubResource() and ExtResource() statements in scene files * Add hover for SubResource() and ExtResource() statements in scene files * Improve ability to right click -> open docs for methods of builtin types (doesn't always work) * Add a file decorator to show the pinned debug file in the filesystem view/editor tabs * Add item decorators to the Scene Preview to show Node attributes more clearly * Updated readme * Overhauled documentation viewer * Added GDScript formatter * Add (disabled) experimental providers for custom completions, semantic tokens, and tasks * Lots of internal refactoring
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