Byte rendering implemented in Javascript, HTML, CSS, and a bit of Canvas.
Very early, but this is what we use live on byte.co.
Here's a quick list of what's left to do:
Musicobject- Sound on
Videoobjects "fireworks"motion effect- Unit tests
And some things that could be improved:
- Text rendering is not 1:1 with the iOS and OS X clients. Namely:
- The
Textobject has different word wrap rules whenword-wrapis set toauto - Scaling of
Textobjects behaves differently in some scenarios (usually when clamped vertically) - The
Paragraphobject has slightly different vertical align and line height behavior
- The
Linkobjects have slightly different rendering than native clients, causing minor overlaps in some cases
- jQuery
- Font Squirrel for incredibly easy Base64 Webfont CSS
- Web Font Loader for font load events
- em.js to measure text dimensions
