choose_bitmap_and(). It was way too fuzzy --- per comment, it was meant to be
1% relative difference, but was actually coded as 0.01 absolute difference,
thus causing selectivities of say 0.001 and 0.
000000000001 to be treated as
equal. I believe this thinko explains Maxim Boguk's recent complaint. While
we could change it to a relative test coded like compare_fuzzy_path_costs(),
there's a bigger problem here, which is that any fuzziness at all renders the
comparison function non-transitive, which could confuse qsort() to the point
of delivering completely wrong results. So forget the whole thing and just
do an exact comparison.
Cost bcost;
Selectivity aselec;
Selectivity bselec;
- Selectivity diff;
cost_bitmap_tree_node(pa, &acost, &aselec);
cost_bitmap_tree_node(pb, &bcost, &bselec);
/*
- * Since selectivities are often pretty crude, don't put blind faith
- * in them; if the selectivities are within 1% of being the same, treat
- * them as equal and sort by cost instead.
+ * If selectivities are the same, sort by cost. (Note: there used to be
+ * logic here to do "fuzzy comparison", but that's a bad idea because it
+ * fails to be transitive, which will confuse qsort terribly.)
*/
- diff = aselec - bselec;
- if (diff < -0.01)
+ if (aselec < bselec)
return -1;
- if (diff > 0.01)
+ if (aselec > bselec)
return 1;
if (acost < bcost)