High-Level Shader Language: Revision history


For any version listed below, click on its date to view it. For more help, see Help:Page history and Help:Edit summary. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary

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  • curprev 21:3521:35, 20 May 2021 175.143.167.27 talk 13,523 bytes +29 https://microsoft.github.io/DirectX-Specs/d3d/Raytracing.html#payload-access-qualifiers Shader models 6.6 and 6.7 add payload access qualifiers (PAQs) to the ray payload structure. undo Tag: Reverted

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