
Carter Guzman is a writer, speaker, and narrative architect who explores how stories shape leadership, culture, and belief. His work spans licensed franchises such as Star Trek and The Office as well as original worldbuilding projects that examine how fictional systems influence the stories we tell about ourselves.
I design story systems —
the characters, choices, and consequences that shape worlds.
Franchise Storytelling • Licensed IP • Pop-Culture Mythology

Adventure Capitalists
Serialized fantasy novel exploring economics, faitha nd power in a strange world.

Narrative Systems
Essays, talks and frameworks about how stories work.

Published Works
Licensed books for franchises including Star Trek, Godzilla, Aquaman, Ultraman and more.
Subscribe for essays on narrative architecture and worldbuilding.
