Moonfrog Labs·Mar 23, 2022Log Analytics Platform — Build or Buy: case study of Moonfrog Labs by Denis D’SouzaDenis was a DevOps Engineer at Moonfrog Labs. He has over 7 years of experience and has worked with a variety of technologies in both…
Moonfrog Labs·Mar 23, 20227 Steps to build your own Data Pipeline — Kumar Pushpesh, Moonfrog LabsCTO and co-founder of Moonfrog Labs : Kumar Pushpesh, explains why the company built data infrastructure in parallel to games/products…A response icon1A response icon1
Moonfrog Labs·Mar 23, 2022Loading Time Improvements — Himanshu Sharma & Vikas Pandey, Moonfrog LabsMake your app load faster by 100% in the real world.
Moonfrog Labs·Mar 23, 2022Challenges in building a Real-Time Multiplayer Game: Workshop in Unity by Guruprasad & Arun…We will build a complete real-time multiplayer game in Unity. We will check out the different options unity gives for networking…
Moonfrog Labs·Mar 23, 20225 Skills for an Artists’ Career Advancement in Game Development — Raj Golay- Art Director…Learn about the skill areas they need to develop to succeed in an Indian Game Development Studio.
Moonfrog Labs·Mar 23, 2022Building a Liveops culture — Taking games to their fullest potential by Ashwin Apte, Moonfrog LabsMost studios are great at conceptualizing, building, and launching new games. But what happens once you launch? Should you just move on to…
Moonfrog Labs·Mar 23, 2022Product Fundamentals for Designers by Sumit Mehta, Director of Operations, Moonfrog LabsData and Numbers can be intimidating for many. DAU, WAU, ENGAGEMENT LTVs, etc. are not just important data points to track but they are…
Moonfrog Labs·Mar 23, 2022Moonfrog Labs’ Ludo Club on Instant games from 0 to Million DAU in 6 monthsJourney of Ludo Club on Instant games from 0 to 1 Million DAU in 6 months. What worked and what didn’t work for us and some interesting…
Moonfrog Labs·Mar 23, 2022Growth on Messenger — What Moonfrog Labs learnt from the success of Ludo ClubMoonfrog Labs Product Manager Vasavadatta Trivikrama delivers a session on the Game Changers: Hyper-casual and Instant Messenger track at…