Visit Go to Get Less Description For five years, the installation Get More—which lets people increment a number on a screen by visiting a website—has been installed in galleries and office buildings and homes, and has enjoyed periodic presence on …
An endless stream of doom, without all the specifics. Visit Go to The Endless Doomscroller Description “Doomscrolling” refers to the ways in which people find themselves regularly—and in some cases, almost involuntarily—scrolling bad news headlines on their phone, often for …
Get More is a network-connected physical installation that displays a visible metric. Visits to the website http://getmore.io increment the metric. Anyone anywhere can visit the website, but only those in front of the installation can see its current state or …
For my Center for Advanced Study Fellowship I will develop Autonomous Video Artist, an artificially-intelligent video capture robot that employs computational agency to make its own video art. Through its different ways of seeing the world, Autonomous Video Artist will help us understand the effects of culture on human visual experience.
A collaborative project with Jonah Brucker-Cohen Visit Go to Please Don’t Like This! Description What does it mean when we click “like”, and what leads us to click or not click? Please Don’t Like This is an experiment in how …
More Like This examines the interactions that occur within a metricated musical environment. There are four primary performers: each of the two saxophonists, a live artificial intelligence system (AI), and the audience. Each contributes to the work in one or …
Third Personinstallation for two autonomous interactive systems2012 Our technological environment is increasingly populated by artificially intelligent systems, such as those built into our phones and search engines. These systems seek to predict our needs and to support our desires. We ask them …
Protocols of Lookinginteractive display, video monitor, cameras, computer, custom software2011 Our conventions of behavior in social situations have been honed over thousands of years of human interaction. Respect personal space. Speak in a moderate volume. Don’t stare. These protocols serve …
Reload The Love!browser userscript2011 Software now facilitates many aspects of daily life, whether it’s your phone, your car, your bank, or your refrigerator. Though immaterial, software is still a designed object created by humans. I’m interested in how those designs …
Our everyday interactions are increasingly mediated by technology, be they mobile phones, chat systems, or social networking sites. These systems are designed to anticipate and support our needs and desires while facilitating those interactions. As these systems grow in complexity, …
tagged: AI, computer vision, computer-assisted composition, generative, genetic algorithms, installation, interaction, music, new media, painting, robotics, software, technology
Example paintings by my interactive robotic painting machine in preparation for its debut this Tuesday at the Krannert Center for the Performing Arts.
On April 26, my interactive robotic painting machine will make its public debut at the Krannert Center. The result of over a year’s worth of work, the machine uses artificial intelligence to paint its own body of work and to make its own decisions. It also listens to its environment and considers what it hears as input into the painting process.
Do we really need to hear more fake clarinets or to see more computer-drawn portraits? What about something new?
If you don’t speak will anyone see you? Do surveillance technologies modify the way we speak or think about ourselves in public? What happens if we can see conversation dynamics? Will it change the conversation? This work, titled Finding Your …
The pace of cuts in reality TV has been steadily increasing, and now often obfuscates the content it presents. In fact, this increase is common throughout temporal media and has been accelerating for years. I’m interested in the potential effects …
The pixel is the fundamental unit of digital imaging, a square representation of a single color. Pixels are always the same size, and always arranged in orderly grids. This project looks at what happens when you change these universally agreed …