Tag Archives: creativity

Running for (Magical) President

18 Jun

When I used to teach comparative government, we picked five countries whose governmental structure were so radically different from each other, that the students had to figure out, “How on Earth does that work?” So when I was considering, “How would a bunch of American wizards decide who was their leader,” the possibilities are endless.

In my current novel in what I’m calling the “Crane-verse,” I had to face the question, “How do you get a bunch of wizards who can cast fireballs to work together?” Answer: they were going to work for balance. Now add in the (limited) Potter-verse MACUSA canon: there’s a president, a unicameral legislature, and it was established in 1693, predating the Continental Congress by eighty years. Their government wasn’t going to be pure democracy, certainly not one person one vote, and they would go out of their way to keep all the major factions in the country, if not happy, at least accepting the result.

So I started with Congress. Assuming 18,000 wizards in the United States (using 0.02% of population rule taken from the Potter-verse), you don’t want to have too big a legislature, but enough for it to handle all the duties that a small city requires. My answer: 50 representatives, 30 elected from single-member districts and 20 “reserved” seats. Reserved for whom? Founding families, powerful groups, two for goblins (they run the money supply), other non-humans, hedge mages, et al. Since a lot of these reserved seats have developed over time, the Wizarding Society of Friends (Quakers) have a seat, but haven’t been a power since 1800… yet no one will expel them either. Even seven of the reserved seats aren’t fill because the centaurs can’t agree with the sasquatches who should represent them. It’s a balance of representatives that seems ridiculously believable.

That leaves the President. In my story, he’s barely there… because I’ve only added Congress in for flavor. However, as the stakes get higher, they’ll have to be involved, so I need to know how they’re elected. We use the electoral college for the muggle US President, because of the belief that the mob is too dangerous/fickle to elect our leader on their own; so our founders put in oversight. The wizards in 1693 were unifying out of the Salem Witch Trials. They needed one leader to help them face the danger, but they needed someone who wouldn’t turn around and make themselves king, since that’s why they left Britain in the first place.

So how do we achieve security, balance, and trust among all factions? You can’t, so you compromise. Here’s the solution that I like:

  1. Congress shall nominate any registered wizard that has held public office for five years. They must be nominated by three members, one of which must be from a reserved seat.
  2. Any candidate who accepts the position must have their financial history reviewed by the goblins in order to ensure their financial independence. Any debts / obligations to criminal organizations or foreign governments would disqualify them.
  3. Any qualified candidate is then put up for a public challenge period of 30 days, where any registered wizard can formally challenge the candidates standing before three judges. This challenge almost never works, but it reveals disqualifying information.
  4. Congress then deliberates over the remaining candidates, probably having multiple rounds of voting to eliminate the candidates with the lowest support, until only two remain.
  5. All registered wizards then vote to choose which of the two candidates become President.

In this solution, not anyone can be President, you would have had to serve first. Since I established that congressmen serve four years, the five year limit means that your own constituency has to like you enough to reelect you. This shows your commitment to the Republic. You keep the goblins happy by giving them veto power, and since they run the financial system, you want them happy. We don’t have primaries, so offer a challenge period to rake up all that muck. Then anyone who survives all that is approved by Congress, but the people get to approve Congress’s choice. Balance of powers, makes it difficult for demagogues to run the room, and keeps things stable.

Now even the best system can mess up, but when thinking how super-powered citizens try to mitigate disaster, this seems like a decent solution. Pop a comment down if you’ve got a better one. Or you can read how it works in No Such Wizard, my recent novel, I could publish it. If you’re a dedicated Kindle user like I am, it’s only $0.99. Check it out. If you’re a cheapskate like me, I still want you to read it, but you can check it out on An Archive of Our Own (AO3) with simpler formatting, but the words are all the same. Enjoy!

A Creative Without An Audience Is…

12 Jun

So yesterday, I was talking about the feeling of utter failure of my D&D session, which is a topic guaranteed to alienate most of my audience immediately. 🙂 However, it’s only a microcosm of dealing with rejection, ADHD, the creative process, and dealing with other people in general.

To sum up, my long-running game was facing a crisis. The players don’t seem to enjoy my campaign, I’m certainly not enjoying it, and the last session was a complete disaster. When I went to work the next day, I was ready to drop out and end the whole game. I would miss my friends and the excuse the game is to hang out with them, but if no one’s having fun, what’s the point?

However, I also know from past experience that my ADHD mind immediately goes to the worst extreme first, or what I know are Automatic Negative Thoughts (ANTs). This happens when I get in an argument with my wife (“So we’re getting a divorce now, great”) or someone gives me feedback on my project (“They hate it, I’m a #@*$ing screwup”) or my son blows up on me for something I think is reasonable (“Well, *$#& him, he can #@($ing move out if he don’t like it!”).

So I told myself, wait a day, think about if the game can be fixed, and the solution might present itself. What hit me hard about this was that I thought I had fixed it a couple weeks earlier, but apparently didn’t address the key issues. However, the more I thought about it, it wasn’t just that the players wanted a simpler plot to follow, it’s that they didn’t want to make any decisions. I already knew my “table” was a “beer & pretzels game,” meaning players who didn’t really want to be involved with heavy roleplay or problem solving, so why did I think just shortening the amount I presented would fix it?

What I researched (and realized I’m not alone) is that I need to design more set-pieces (which I kinda already do; when you’ve got an online board, you need to have battle sequences set up in advance), keep the players on their toes by having things attack/react to them, and therefore they don’t have to make the decisions they can’t/won’t do. Focus on moments, not plots.

When anyone does creative things, whether it’s writing the books that I hawk here, or the games I play with my friends, you do it because you want the feedback. You want the gratification that people like your ideas, that you’re interesting, and that what you create is worthwhile. I sent out my recent novel, No Such Wizard, to several of my friends and asked them to read it. I knew they wouldn’t, but I wanted to pretend that they cared enough to try. One of them actually said they read it and that it was good! Wow! I felt warm and tingly about it. Then when I met them for drinks later, tried to ask them more about the book (what did they like, was it interesting, yadda yadda), they completely dodged the topic. Twice.

So I have to ask myself… did they actually read the book or were they just saying that to be nice? Frankly, I would have been happier if they hadn’t said anything; at least it would have met expectations.

I learned long ago to stop asking the world to conform to my needs and adjust myself to get my needs met within the limitations I have. What do I get out of gaming? Hanging out with my friends. Focus on how me and my friends can enjoy the experience. What do I get out of writing? I have fun creating these worlds and seeing what my characters do in them. Then focus on the process, not the result. If someone reads it, even better, because I have someone to share it with. Why do I write on my blog? Because there is so much additional research that I use to develop my stories that just wouldn’t fit in the story, so I put it here. Plus I have a place to publically kvetch about life, love, and whatever else needs to get off my chest.

Well, if you’ve read my quasi-therapy session, you have my thanks, check out No Such Wizard, my recent novel. If you’re a dedicated Kindle user like I am, it’s only $0.99. Check it out. If you’re a cheapskate like me, I still want you to read it, but you can check it out on An Archive of Our Own (AO3) with simpler formatting, but the words are all the same. Enjoy!

Wow, Took That a Bit Personally

11 Jun

Years ago, I came across a term called Automatic Negative Thoughts or ANTs for short. This is a thing for people with ADHD that when they feel rejection, or something doesn’t go as planned, or even when things are “meh,” it’s perceived as a major blow to their ego. That happened to me again recently, and simply knowing what’s happening to you, doesn’t weaken the impact.

So I happen to run a Dungeons and Dragons game for my friends online; been doing for years. We used to be in person, COVID hit, we went online, and then by the time we could meet again in person, everyone moved to the other side of the valley. So we kept playing weekly online. Now for those of you who love TTRPGs (tabletop role-playing games), this is an amazing achievement. In fairness, we’ve switched DM’s a couple times, I’ve dropped out, came back, had a massive blow-up, lost friends, came back again. It’s the cycle of birth, death, and rebirth writ small.

Well, over the past month or two, I felt like the group just wasn’t enjoying my ongoing campaign. I had this whole mystery, mythic humming, searching down the clues… I thought my combat-deficient party would get into it. Instead, they were like, “Who is this guy again?” “I’m sorry, what are we searching for?”

(face plant) All right, time to step back and figure out what’s going wrong. So I started thinking about what was happening, based on what they were telling me, because playing online, we don’t have our cameras on… all I have is their voices. (Side note: online DND is not for everyone. Many players have joined our “table” and left soon after, because the experience is different than an actual tabletop game.) That’s when I started realizing a few things:

  • We play at 6:15 pm. Even for those in our Arizona time zone, they’re tired after their day… even those who aren’t working anymore.
  • They are in multiple games, some in person, some online. They can get confused which storyline they’re supposed to be following.
  • As a result, my complicated plotline was not working for them.

As a result, my brilliant campaign idea just wasn’t connecting with my players. I want them to have a good time, because then, I have a good time. So I decided to wrap-up my complicated story, did an “episode of the week,” and keep it very straight-forward. Thought it would make it easier for my tired, confused players to follow and get involved.

Nope. Still lost, still confused, and now they’re annoyed that they’re being railroaded (because they are). I lead them into a dungeon crawl, only to have them ignore their own player instincts and search the room, or at least look for traps. Even the leader (who doesn’t want to lead) kept asking, “Do you wanna go north or east?” Silence. “North or east?” Nothing. “Okay, let’s go east.”

Utter failure. They didn’t care, three of the five players were on mute most of the evening… which is polite, except when they were supposed to act, and they had to stop cleaning the kitchen or checking on their mom or whatever the hell they were doing other than playing the game. They avoided the one room that had the combat encounter, and I decided not to push it, because the player who plays the tank couldn’t make it this week. So they completed the dungeon (that they weren’t supposed to even start until next week) and I just ended the game early by an hour. We only meet three hours a week. That’s how unengaged my players were. They just burned through all my plot points just to go through the motions.

I was so disappointed that I just went to bed. My wife was busy talking with the neighborhood pain-in-the-@#* downstairs, so I couldn’t kvetch to her about it. The next day, I’m still upset about it, but I’m just waking up, and my wife wants to kvetch about her @(#&* HOA (that she chose to run, no one forced her) and the election in Los Angeles (which we don’t live in), I didn’t even get to my own troubles before I had to catch the bus to work (which, to be fair, I don’t have to work at the office, I choose to get out of the house).

So this post is getting so long, I’ll have to continue it tomorrow. If you’ve read this far, thanks for joining my online therapy session. 🙂 If you’d like to read happier fare with other people dealing with problems of their own making, please pick up No Such Wizard, my recent novel. If you’re a dedicated Kindle user like I am, it’s only $0.99. Check it out. If you’re a cheapskate like me, I still want you to read it, but you can check it out on An Archive of Our Own (AO3) with simpler formatting, but the words are all the same. Enjoy!

Refueling your Creative Tank

14 Apr

You knew it had to happen sometime–I’ve run out of gas. Creatively, that is. It happens to everyone; where you hit a limit on how much you can concentrate on. Which is a problem… if that’s your job.

In real life, I’m an instructional designer, which is a nice term for “corporate teacher.” Just like regular teachers, that can still mean a wide variety of jobs; after all, a Spanish teacher and the ROTC instructor have different roles and different schedules. In my case, that means I’m building eLearning modules, the much derided, much confided role of online education.

So my job is to make a lecture exciting; this is a lot easier in person. Your great lecturers can make a story come alive with simple tricks and nonsense. But that’s a lot harder to do when you’re told, “Don’t move around much and please don’t move your hands.” So it’s up to me to make their talk about understanding taxes regarding corporations that fall under a 403(b) rule exciting.

AAAAARRRRRRRGGGGGGHHHHHH!!!

BTW, even if the professor moves their hands around and moves around the room, it doesn’t help. All it really does is remove real estate that I get to do my magic. Text and graphics appearing on screen, adding videos, neat images… all of which is designed to keep your attention because the modern mind can’t focus for more than 7 seconds on any given image.

If you’re ever watching a cheaply developed television program, I always play a fun game. Count the number of seconds before the camera has to shift–it’s never more than seven seconds–this is a lesson that many producers have already learned. Better developed programs add more tricks with graphics and having the camera or presenter move… all of which happens in less than 7 seconds. Watching a football game, there is 90 seconds between plays; so they have cameras checking the crowd, checking the sidelines, commentators up in the booth, images of players and stats. All of which is to keep your attention while the quarterback is trying to figure out what to do. Even the cameras during the play have the overhead and side views just to keep things exciting.

So that takes a lot of effort when you’re the only one doing it. But hey, that’s the job I signed up for, and am glad to have it. However, it’s good to have variation. So right now, I’m helping another project that is much easier, because it’s just adapting a PowerPoint to another format. I frequently like to shift between multiple projects, so that when I can’t figure out how to make Mass v. EPA exciting on the third repetition, I can turn to explaining the 13th Amendment,

I’m also taking a vacation next week… which can’t hurt. One of the major obstacles to working from home has been–nothing changes. Sure, you can say that about a commute as well, but I go from my bed to the computer while everyone in the house is still trying to get their day started. When I’m done with work, I shut down the computer and… I’m still here. I’ve tried working from different locations, which helps occasionally, but in the end… you just miss your two screen flexibility and it makes it harder to know what you need to do.

I’m also writing a book, which means that any creative thought I have left over, goes into that. It’s hard to get on with that project when the limited amount of creativity goes into something else. I’m out of blog posts, so it’s gonna be hard the next couple of days to come up with daily posts, but I’ll try.

Have you ever been in this situation? What were your techniques for getting you out of the creative slump? Let me know in the comments below! If you want to inspire me, buy one my books! However, if $1.99 is too much to pay for inspiration, go ahead and download one of my stories for free.

Swedish Fish Sushi

24 Oct

Talking about candy no kid wants for Halloween, someone mentioned Swedish Fish, so this segued into a joke about “Swedish Fish sushi.” However, if Rule 34 teaches us nothing, it’s if you can think of it, someone on the internet has made it. Oi mekheye.

Yes, as the picture above indicates, there is a recipe for Swedish fish sushi, and I have to admit, it looks really good! Swedish Fish on top of Rice Krispies and wrapped by Fruit by the Foot. Although I’m not a big fan of the gummy candies in general, having it cut by the more appealing Rice Krispie treats sounds really worth trying.

Of course, that’s not why I brought this up – it’s the sheer absurdity of it that caught my attention. I could go in many directions from here, but let me think about the infinite creativity of man. It’s very easy to say that “there’s nothing new under the sun” (Ecclesiastes 1:9), or that there’s only ever four types of stories, but I’m pleased to see that there’s infinity diversity in infinite combinations. (Star Trek)

Sure, sushi and Swedish fish are not particularly new concepts, but combining them in a new way is really exciting. You shouldn’t get discouraged because your story is one of many military sci-fi space opera stories (which it is). What can you bring to the table? What about your voice makes the story exciting?

What I’ve discovered is that I enjoy combining sci-fi and humor. Since I enjoy universes where “things fall apart,” it seems natural that I like goofy situations to occur, because if it can go wrong, it will, and at the worst possible moment (Murphy’s Law). So my universes tend to be goofy places and I have a lot of fun with them.

Easy example: names. No matter how wacky the name you give a character, I can guarantee, someone has topped you. For example, in Defending Our Sacred Honor, I named a character Megalicious Jones – or Meg for short. Ridiculous? Sure. On the other hand, a hundred years ago in Iowa, there was someone legally named “Though I Walk Through the Valley of Death, I Shall Fear No Evil Smith.” I always wonder what his nickname was. Ship names are great, because non-Western navies have no compulsion after naming a ship “The 39th People’s Congress.” You can never go TOO far and pass reality.

What’s a wacky combination you can’t believe exists? What an unusual sub-sub-subgenre you find appealing (or disgusting)? Let me know in the comments below!

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