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Boosting Ray Tracing Performance with Shader Execution Reordering

Shader Execution Reordering (SER) reduces issues with divergence in ray tracing workloads. SER in Vulkan has advanced from a vendor-specific extension to a multi-vendor Vulkan extension.
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OpenXR Validation Layer Helps Developers Build Portable XR Apps

The OpenXR Working Group has released the Best Practices Validation Layer. This new tool catches suboptimal API usage patterns that can lead to inconsistent behavior across different OpenXR runtimes.
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ANARI Virtual Hackathon 2025

Following the release of the ANARI 1.1 Specification, this year's hackathon tackled a range of projects including next-generation TACC Visualization and building multiple ANARI-enabled visualization tools across various HPC systems. 

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WebGL Brings Crayola Create & Play to the Web

In this case study we explore how Google Chrome and Red Games utilized WebGL to transition Crayola's resource intensive Create and Play mobile application to a high-performance, browser-based experience.

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Godot and OpenXR Project Update

Godot Engine Lead XR Maintainer, Bastiaan Olij, provides an update on the significant progress being made, with several major OpenXR features now production-ready and available to developers worldwide.

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SYCL 2020 Rev 11

Revision 11 of the SYCL 2020 Specification, introduces eight powerful new extensions alongside numerous specification clarifications that demonstrate the SYCL Working Group's continued commitment to advancing the specification.

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OpenXR Request for Proposals

There are two Request for Proposals (RFP) from the OpenXR Working Group:

Both of these RFPs will close on November 30th. See links for full details. 

XDC 2025

Videos from XDC are now available and we have added all the Vulkan-related videos to the Khronos Event page. 
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UnitedXR Europe

Dec 8-10, 2025 - Brussels, Belgium

Neil Trevett will be among the panel members discussing "Who Will Benefit from Implementing Virtual World Standards?", and Emily Stearns and Neil will present the workshop, "EU Research Meets OpenXR".
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SIGGRAPH Asia

Dec 13-15, 2025 - Hong Kong, China

We are excited to announce a full line-up of Khronos-related sessions at this year's SIGGRAPH Asia. 
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Vulkanised 2026 

Feb 9-11, 2026 - San Diego, USA

The full Vulkanised 2026 Conference Program has recently been announced. Visit the event site to discover all the cutting-edge Vulkan content spread out over three days in sunny, San Diego. Register today!
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Shading Language Symposium 2026

Feb 12-13, 2026 - San Diego, USA

The Shading Language Symposium's Conference Program has been published. This two day conference is packed with everything Shaders! Discover the latest in shader development. 
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