title Robot Spawner
author Stephen Lavelle
homepage www.puzzlescript.net

view_height 1.5
view_pitch -20

(3D Modifications by Farbs. I hope you don't mind.)

========
OBJECTS
========


Background  (special, automatically placed in its own layer)
GREEN darkgreen
11111
01111
11101
11111
10111

Spawner  (Name)
billboard
YELLOW (Color)
..... (Sprite)
..0..
.000.
..0..
.....

Player    (Required by game)
transparent
.

RedRobot
motionvoxel
smoothstep
gray black red
.....
.000.
.000.
.000.
.....
&
.....
.000.
.000.
.202.
.....
&
.....
..0..
.....
.....
.....
&
.000.
.000.
.000.
.000.
.000.
&
.000.
10001
.000.
10001
.000.

GreenRobot
motionvoxel
smoothstep
gray black lightgreen
.....
.000.
.000.
.000.
.....
&
.....
.000.
.000.
.202.
.....
&
.....
..0..
.....
.....
.....
&
.000.
.000.
.000.
.000.
.000.
&
.000.
10001
.000.
10001
.000.

BlueRobot
motionvoxel
smoothstep
gray black lightblue
.....
.000.
.000.
.000.
.....
&
.....
.000.
.000.
.202.
.....
&
.....
..0..
.....
.....
.....
&
.000.
.000.
.000.
.000.
.000.
&
.000.
10001
.000.
10001
.000.

=======
LEGEND
=======

Robot = redRobot or greenRobot or blueRobot
Obstacle = Player or Robot
. = Background
P = Player
* = Robot
O = Spawner

=========
SOUNDS
=========

================
COLLISIONLAYERS
================

Background
Spawner
Player, Robot

======
RULES
======

[ stationary Robot ] -> [randomDir Robot]
[ Spawner no Obstacle ] -> [ Spawner random Robot ]

==============
WINCONDITIONS
==============

=======
LEVELS
=======

.......
.......
.......
...O...
.......
.P.....
.......
